In many sports and physical activities, defense is just as important as offense. A strong defense can prevent the opponent from scoring, gaining an advantage, or causing harm. To defend effectively, martial artist can choose from various defensive choices, each with its strengths and weaknesses. Here are the four defensive choices and how they can be used in different situations.
Blocking: Blocking is a defensive technique that involves using a part of the body, such as the arms, legs, or torso, to intercept an opponent's attack or to impede their movement. Blocking can be effective when the opponent is attacking head-on or from a predictable direction, and when the defender has enough strength and timing to deflect or absorb the force of the attack.
Running: Running is a defensive choice that involves moving away from the opponent or the danger zone. Running can be effective when the opponent is faster or stronger, or when the defender needs to regroup, reposition, or avoid getting cornered. Running can also be used as a strategic move to tire the defender out or lure them into a trap.
Jamming: Jamming is a defensive technique that involves disrupting the opponent's strike, timing, rhythm, or balance. Jamming can be effective when the opponent is relying on a specific technique or strategy, and when the defender can anticipate or counter the opponent's moves. Jamming can also be used as a psychological move, to intimidate or frustrate the opponent, or to create a window of opportunity for attack. Jamming is used to counter an attack by moving towards the attacker to cut the strike short before it fully develops.
Elusive runner: An elusive runner is a type of defensive strategy which calls for moving all around the fighting area in may different directions rather than just back and away as a normal Runner. Elusive runners rely on their agility, speed, and vision to slip past defenders and gain position to strike. Elusive runners can be effective when the opponent is relying on brute force or is not coordinated enough to catch the runner.